
Country
Canada
Minimum payment
$5
Payment frequency
On Request
Payment method
Commission type
CPI
CPE
Mistplay Review - A Rewarded Mobile UA Platform That Turns Playtime Into Publisher Revenue
Mistplay launched in 2016 in Montreal and pioneered the play-and-earn model — users earn real gift cards for playing games, advertisers pay only when those users install and engage, and publishers earn CPI revenue by embedding that same model into their own apps. Ten million active users, 50 million lifetime installs, $200M+ in rewards distributed. Ranked #10 in Gaming overall in AppsFlyer's 2025 Performance Index.
For Advertisers
The commission model is CPI. Advertisers pay per install and per engagement event — not per impression, not per click. Mistplay for Android runs on continuous playtime, rewarding users for time spent. Mistplay for iPhone rewards event completions and tournament participation. Mistplay Audience Network extends that same CPI model beyond Mistplay's own inventory, reaching users across third-party apps for scale beyond the core gaming audience. AI optimization handles user matching and quality control across both platforms.
For Publishers
Publishers embed Mistplay's rewarded gaming catalog directly into their own apps and earn CPI revenue every time their users install and play a partner game. LoyaltyPlay covers four publisher verticals: restaurants, finance and fintech, shopping and cashback, and fuel and convenience stores. GoMart reported 85% reward redemption rate. Checkers & Rally's hit 54% re-engagement. HEX adds play-and-earn mechanics inside mobile games to boost ARPDAU from the monetization side.
Blizzard, Rovio, and Chevron are among the active partners. Payment terms are negotiated directly — Mistplay operates on a partner model, not a self-serve rate card.
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